Pop Mart is a vertically integrated character-IP company that designs, markets and sells collectible toys, plush products and related lifestyle goods. Its model starts with proprietary and licensed characters, then monetizes them through product releases, direct retail, online channels, roboshops, wholesale, collaborations, exhibitions and themed experiences such as POP LAND in Beijing.
The company’s FY 2025 revenue reached RMB37.120 billion, up 184.7% from FY 2024. Gross profit was RMB26.765 billion, with gross margin rising to 72.1%. Profit attributable to owners was RMB12.776 billion, and non-IFRS adjusted net profit was RMB13.084 billion. The latest Q1 2026 business update showed continued growth, with unaudited overall revenue up 75% to 80% year over year. PRC revenue grew 100% to 105%, faster than the group average.
- Proprietary IP products: This is the core business. Proprietary products generated RMB36.788 billion in FY 2025, equal to 99.1% of total revenue. Artist IPs contributed RMB33.406 billion, or 90.0% of revenue.
- Major character franchises: THE MONSTERS, which includes LABUBU, was the largest IP in FY 2025 with RMB14.161 billion of revenue, or 38.1% of total revenue. Other key IPs include SKULLPANDA, CRYBABY, MOLLY, DIMOO, Twinkle Twinkle, HIRONO and HACIPUPU.
- Product categories: Plush toys became the largest category in FY 2025, generating RMB18.708 billion, or 50.4% of revenue, after 560.6% growth. Figure toys generated RMB12.023 billion, or 32.4% of revenue.
- Sales channels: Pop Mart sells through PRC retail stores, overseas stores, roboshops, self-developed apps and websites, third-party online platforms, wholesale and exhibitions. In FY 2025, PRC retail stores produced RMB10.075 billion of revenue and PRC online sales produced RMB8.522 billion. Overseas retail stores generated RMB7.179 billion, while overseas online sales generated RMB7.912 billion.
- Experiential and adjacent formats: POP LAND, global exhibitions, city activations, popop accessory stores and POP BAKERY extend the company’s characters beyond toys into physical experiences and lifestyle categories.
Pop Mart’s competitive advantage rests on ownership and operation of popular character IP, direct access to consumers, high repeat-purchase dynamics and control over product launch cadence. The blind-box and limited-release model supports discovery and scarcity, while direct stores, online channels and roboshops give the company more control over pricing, merchandising and fan engagement than a pure wholesale toy supplier.
The company also benefits from high gross margins for a toy and consumer-products business. FY 2025 gross margin of 72.1% reflected stronger overseas contribution, supply-chain scale, centralized procurement and stronger supplier bargaining power. Cash and cash equivalents were RMB13.775 billion at the end of 2025, giving Pop Mart resources to fund retail expansion, product development and international growth.
China remains the company’s largest market, but international sales have become strategically important. PRC revenue was RMB20.852 billion in FY 2025, or 56.2% of total revenue. Overseas revenue rose to RMB16.268 billion, or 43.8% of revenue. Asia-Pacific generated RMB8.011 billion, the Americas generated RMB6.806 billion, and Europe and other regions generated RMB1.451 billion.
The store base shows the same mix of domestic scale and international expansion. At the end of 2025, the PRC network included 445 retail stores and 2,396 roboshops. Asia-Pacific had 85 retail stores, while Europe and other regions had 36 retail stores. Q1 2026 data showed especially strong domestic acceleration, with PRC offline-channel revenue up 75% to 80% and PRC online-channel revenue up 150% to 155% year over year.
Pop Mart is now a leading global pure-play pop-toy and collectible-character company. Its FY 2025 revenue scale makes it materially larger than many Western collectible-toy peers by recent sales scale. A useful listed peer is Funko, which also sells character-led collectibles and licensed pop-culture products. Pop Mart differs through heavier reliance on self-created artist IP, direct retail, blind-box mechanics, roboshops and fast-growing Asian and global fan communities.
Direct competitors include Funko in collectible figures, Miniso’s character and lifestyle retail formats, Disney and Sanrio in character licensing, LEGO and Hasbro in branded toys, and local designer-toy brands across China and Asia. Pop Mart’s position is strongest where collectible scarcity, character fandom and direct-to-consumer distribution matter more than traditional mass-market toy retail.
The main strategic issue is concentration. THE MONSTERS accounted for 38.1% of FY 2025 revenue, and plush toys accounted for 50.4% of revenue. This gives Pop Mart strong near-term momentum, but it also increases exposure to demand normalization, product fatigue, counterfeit activity and supply-chain execution. The company’s market position is strong, yet sustaining it depends on broadening successful IPs beyond LABUBU, maintaining product freshness and managing rapid overseas expansion without weakening brand control.